Recent surges in store and page evaluations forced standard approval windows to jump from three to five days to nearly two and a half weeks. Valve traced these delays to repeated reviews caused by basic functional problems, prompting the company to revise developer checklists while developing further build review improvements. Under the updated policy, developers must run their games on the platform for at least five minutes to confirm proper installation and playability. Creators are also required to verify achievements and check common redistributables like DirectX or Visual C++.
Key points
Repeated assessments for basic functional issues served as the primary cause behind Valve…: Repeated assessments for basic functional issues served as the primary cause behind Valve's recent submission bottlenecks.
The updated checklist mandates advance developer confirmation for achievements and requir…: The updated checklist mandates advance developer confirmation for achievements and required software like DirectX or Visual C++.
Valve plans to implement additional improvements to the build review process beyond the i…: Valve plans to implement additional improvements to the build review process beyond the immediate checklist updates.
Sources checked by our analysis pipeline: 1
In a new post today, Valve acknowledged that it’s seen “a significant increase in submissions for store and page review in recent months” and says it’s “running a little behind” by taking “up to 12 business days” for reviews instead of the typical 3-5 days.
Valve is making changes to deal with a ‘significant increase’ in Steam game submissions
Valve admits that it’s now taking ‘up to 12 business days’ to game submissions.
Valve admits that it’s now taking ‘up to 12 business days’ to game submissions.
Indie developers have recently expressed frustrations over lengthy approval times for Steam games, even causing some games to miss planned launch dates. Valve says that “much” of the delay is having to re-review games, so it’s making some changes to the release checklist for developers to hopefully “cut down on re-reviews for basic functional issues.”
The changes include requiring developers to run games through Steam for at least five minutes. “Believe it or not, sometimes we review builds that have not ever been played through Steam,” Valve says. “This means that even if…
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