Technology1 min read

Don't buy AR glasses

By · Published by Everything Blog

In short

Augmented reality hardware is designed for continuous daily wear, shifting digital distractions from pocketable smartphones straight onto physical surroundings. Industry leaders like Apple, Google, and Meta are anticipated to develop systems that permit commercial pop-ups and ads to appear in real-world spaces. Even if initial software releases remain curated and clean, monetization and gamification are expected to expand as the technology spreads. Consumers are advised to bypass the product category entirely to avoid constant commercial exposure.

Key points

  • Consumers are urged to avoid purchasing augmented reality glasses to prevent reliance on…: Consumers are urged to avoid purchasing augmented reality glasses to prevent reliance on an invasive medium.
  • Initial clean user interfaces on wearable devices will likely degrade as commercializatio…: Initial clean user interfaces on wearable devices will likely degrade as commercialization and gamification expand over time.
  • Relying on traditional smartphones preserves a user's ability to put digital screens away…: Relying on traditional smartphones preserves a user's ability to put digital screens away when necessary.

Sources checked by our analysis pipeline: 1

I was browsing the thread under this Mastodon post about how absurdly gamified the Temu app has become. Someone posted this decade-old video:

It's sad and a little scary how HYPER-REALITY predicted the current state of web (and app) design, assuming you're not using a decent adblocker. Like the film Idiocracy, this is a video which has slowly turned from hyperbole into a chilling reflection of reality. All the same companies and individuals who turned the web into a gamified nightmare clusterfuck of banners and popups and dark patterns and enshittified services are going to race to do the same to AR if it becomes mainstream. There's no reason to suspect otherwise.

All this leads me to ask, what actual incentive (aside from short term conveniences) would I have to buy an AR device? You don't need an AR device. And you can't become dependent or reliant on a device you haven't yet bought. So don't buy one!

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