Release
Introducing Vortex Code and Architect
Optimizing the isomorphism between thought and reality.
Today we are releasing Vortex Code, our coding CLI, and Vortex Architect, the mode inside it for building next generation software and physical systems. Together they close the distance between what you mean and what ships.
Operating systems, browsers, trading platforms, and game engines took years and whole organizations to build. Coding agents today work in a single loop: read, edit, repeat. That makes one engineer faster. It does not change who directs the work. With Vortex Code, an AI systems architect directs the team of agents, from intent to production.
Architect starts with a blueprint, the way a building does: every part of the system, how they connect, and the rules they must follow. Language alone is not enough to hold that. Agent OS, our compiler, turns the blueprint into a structure that holds over long horizons and across many agents, so one coding agent becomes a software team. The blueprint stays the source of truth from the first prompt to the last commit.
The isomorphism
A map from thought to reality that preserves structure.
- ThoughtProduct
- IdeasCode
- ConceptsReality
Every component you imagine becomes a component that exists. Every relation between them becomes an interface that holds.
Three modes
One CLI. Three ways to build.
- 01AgentThe standard loop. One agent reads, edits, and iterates in your repository.
- 02BuildPlans the work into tasks and runs them in parallel, with tests as the gate for every merge.
- 03ArchitectDesigns the system first. A blueprint of components and interfaces, compiled by Agent OS, built by a swarm, and merged against the graph.
Same prompt, three modes
Watch each mode build the same thing.
Try it
Vortex Code, in your terminal.
Pick a mode and watch a session play out.
One prompt. Hours of autonomous work. A finished product.
Built with Vortex Code
01 · Interactive museum
Infinite Museum
Two walkable floors, 231 public-domain masterpieces, and four real sculpture scans.
One promptAutonomous build45 commits
- Artworks on view
- 231
- Real sculpture scans
- 4
- Walkable floors
- 2
- Agents that built it
- 20
-
Walk it
A skylit atrium, twin staircases, and an upper promenade. The stairs are walkable, and the balconies keep you from falling into the atrium.
-
Look closer
Open any painting for its medium, collection, and the history behind it. Zoom in, compare two works, or save it to your collection.
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In the round
Photogrammetry scans from real collections, optimized for the browser. Orbit and zoom each one, with its source and rights alongside.
02 · Universe explorer
Universe Atlas
Google Earth for the cosmos, from a mountain ridge to the edge of the observable universe.
One promptAutonomous build176 commits
One zoom, every scale.
The same camera moves from the ground to the cosmic microwave background. Pick a scale.
- Stars
- 119,626
- Exoplanets
- 6,347
- Asteroids and comets
- 197,450
- Galaxies
- 44,234
Every point comes from a real catalogue: HYG v4.1, the NASA Exoplanet Archive, the JPL Small-Body Database, and the 2MASS Redshift Survey.
03 · Architecture studio
Sylva
A forest residence you shape by hand. The building answers in real-time 3D.
One promptAutonomous build51 commits
One design, four ways to see it.
Every view mode renders the same residence from the same camera. Drag across it.
- Building parts, all from code
- 477
- Agent branches merged
- 10
- Lines of code
- 6,069
- Autonomous evals
- 54
04 · AI knowledge base
Sphere
Ask about anything. Sphere reads the live web and builds a world you can explore.
One promptAutonomous build206 commits
From a question to a world.
One real run, start to finish: “The architecture of jet engines.”
- Components planned by Architect
- 63
- Agent branches merged
- 55
- Lines of code
- 17,175
- Autonomous evals
- 272
Spinoza Labs
The Renaissance for SoftwareSystemsHardwareEngineering.
Vortex Code and Architect are part of Vortex Software.